Alessandro
is an italian composer, sound designer, publisher and
sound engineer, whose credits include:
Music
and Sound Design for many Hollywood movie trailer, TV
and high-end video game campaigns (Paramount
Pictures, Lionsgate, Sony Pictures, Disney, Marvel Studios,
Dreamworks, Amazon Studios, Netflix…);
Commissioned
art music and composition competitions awards (Triennale
Museum of Milan, Festival Vuotociclo, PAN – Palace of Arts
(Naples), Festival MiTo, Orchestre de Flûtes Français –
Salle Cortot (Paris), Conservatory of Milan – Puccini’s
Hall, Orchestra Milano Classica, AGON, Fondazione Dragoni,
IRMus, Auditorium Villa Simonetta (Milan), Brera Academy,
Ensemble Risognanze, Auditorium of RTSI (Switzerland),
International Composition Competition – City Of Como,
Festival Sound Ways – Saint Peterburg, Gothic
Awards - Best Sound Designer & Best Album 2022...);
Virtual
instruments and Sample Collections (Zero-G,
Gothic Instruments, Hypersamples);
Teaching
at the University (professorship
in Sound Design at Academy of Arts of Urbino, lectures on
Audio Branding and Sound Logo at IED);
Recording,
mixing and mastering of contemporary classical and
electroacoustic music albums, which
include unreleased material of composers such as John Cage
and collaborations with performers from La Scala (Milan),
released by Da Vinci Classics, Gruenrekorder,
Leo Records, Rugginenti, and have been
praised by audiophile magazines;
Three
degrees with distinction from the “Giuseppe Verdi”
Conservatory of Milan in
Composition, Electroacoustic Music and Sound Technology
applied to music creation, both with magna cum laude and a
thesis on Sound Design;
Features
and interviews on magazines such
as Sound On Sound, Electronic Musician, the MIT Press
Computer Music Journal, MusicTech, Future Music, Audiofader.
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